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genres:fantasy:magic:sorcery

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Sorcery Spells

Sorcery spells have prerequisites. Earlier spells in the chain must be unlocked first.

Air

Earth

Fire

  • Ignite (0) - Create a spark of fire which does minimal damage, but which sets things on fire.
    • Fire Bolts (10) - Bolts of fire which harm people.
      • Fire Spear (20) - Long range bolt of fire.
        • Fire Ball (30) - Fiery explosion.
    • Warm (10) - Warms the air around you, keeping you and others warm.
      • Heat (20) - Heats a specific object so it is too hot to touch.
        • Burning Wind (30) - Wind of great heat, does damage.
      • Resist Fire (20) - Protects you from fire.
    • Control Fire (10) - Controls an existing fire.
  • Alertness (0) - Gives bonus to perception and initiative.
    • Quicken (10) - Movement is increased.
      • Haste (20) - Bonus to agility and dexterity
      • Fire Sense (20) - Infravision

Iron

Spirit

Water

genres/fantasy/magic/sorcery.1523181003.txt.gz · Last modified: 2018/04/08 09:50 by sam

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