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genres:fantasy:magic:sorcery

Sorcery Spells

Sorcery spells have prerequisites. Earlier spells in the chain must be unlocked first.

Air

  • Light (0) - Makes something glow.
    • Image (10) - A simple illusion
      • Hidden (20) - Invisibility
  • Spark (0) - Electrical jolt
    • Shock Bolt (10) - Electrical bolt
  • Breeze (0) - Creates gentle breeze.
    • Wind Blast (10) - Knock things over.

Earth

Fire

  • Ignite (0) - Create a spark of fire which does minimal damage, but which sets things on fire.
    • Fire Bolts (10) - Bolts of fire which harm people.
      • Fire Spear (20) - Long range bolt of fire.
        • Fire Ball (30) - Fiery explosion.
    • Warm (10) - Warms the air around you, keeping you and others warm.
      • Heat (20) - Heats a specific object so it is too hot to touch.
        • Burning Wind (30) - Wind of great heat, does damage.
      • Resist Fire (20) - Protects you from fire.
    • Control Fire (10) - Controls an existing fire.
  • Alertness (0) - Gives bonus to perception and initiative.
    • Quicken (10) - Movement is increased.
      • Haste (20) - Bonus to agility and dexterity
      • Fire Sense (20) - Infravision

Iron

Spirit

Water

genres/fantasy/magic/sorcery.txt · Last modified: 2018/04/08 09:59 by sam

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