genres:fantasy:magic:sorcery
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| + | ====== Sorcery Spells ====== | ||
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| + | Sorcery spells have prerequisites. Earlier spells in the chain must be unlocked first. | ||
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| + | ===== Air ===== | ||
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| + | * Light (0) - Makes something glow. | ||
| + | * Image (10) - A simple illusion | ||
| + | * Hidden (20) - Invisibility | ||
| + | * Spark (0) - Electrical jolt | ||
| + | * Shock Bolt (10) - Electrical bolt | ||
| + | * Breeze (0) - Creates gentle breeze. | ||
| + | * Wind Blast (10) - Knock things over. | ||
| + | |||
| + | ===== Earth ===== | ||
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| + | ===== Fire ===== | ||
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| + | * Ignite (0) - Create a spark of fire which does minimal damage, but which sets things on fire. | ||
| + | * Fire Bolts (10) - Bolts of fire which harm people. | ||
| + | * Fire Spear (20) - Long range bolt of fire. | ||
| + | * Fire Ball (30) - Fiery explosion. | ||
| + | * Warm (10) - Warms the air around you, keeping you and others warm. | ||
| + | * Heat (20) - Heats a specific object so it is too hot to touch. | ||
| + | * Burning Wind (30) - Wind of great heat, does damage. | ||
| + | * Resist Fire (20) - Protects you from fire. | ||
| + | * Control Fire (10) - Controls an existing fire. | ||
| + | * Alertness (0) - Gives bonus to perception and initiative. | ||
| + | * Quicken (10) - Movement is increased. | ||
| + | * Haste (20) - Bonus to agility and dexterity | ||
| + | * Fire Sense (20) - Infravision | ||
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| + | ===== Iron ===== | ||
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| + | ===== Spirit ===== | ||
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| + | ===== Water ===== | ||
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genres/fantasy/magic/sorcery.1566680222.txt.gz · Last modified: 2019/08/24 20:57 by sam
