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settings:traveller:characters

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Characters

The aim is for something less complex than the Traveller life path system, but more structured than simple point buy. Structure has the advantage of helping to guide a player into selecting the sort of character that would be useful.

There are three decisions to be made:

  • Background - some basic background skills learned at an early age.
  • Profession - what the character is trained to do.
  • Hobby - some side skills they've picked up along the way.

If the same skill is gained multiple times, then they can stack.

  • Gain a duplicate skill of 2, increase the current skill to 3 if it is lower.
  • Gain a duplicate skill of 4, increase to 4 if it is 2, or +1 if 3 or higher.

Whenever a skill is duplicated, you also gain a technique in that skill, if there is one available.

Background

Athlete

  • Athletics 4
  • Throw 3
  • Sport 4

Geek

  • Research 2
  • Computing 2 or Electronics 2
  • Science 2 or Mechanics 2

Gang

  • Brawl 3 or Burglary 2
  • Guns 2 or Sleight 4
  • Streetwise 2

Social

  • Charm 3
  • Guile 3
  • Current affairs 2 or Gambling 2 or Leadership 2

Scouts

  • Survival 2 or Leadership 2
  • Pilot 2 or Guns 2
settings/traveller/characters.1548968937.txt.gz · Last modified: 2019/01/31 21:08 by sam

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