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source [2012/09/23 13:16] – created samsource [2012/10/09 21:26] sam
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 Thirdly, you have the right to modify the game in any way you choose. Since you can access the source, you can change it and generate your own PDFs (or Kindle books, or HTML files or whatever you want) as long as they too are licensed under the GPL. Thirdly, you have the right to modify the game in any way you choose. Since you can access the source, you can change it and generate your own PDFs (or Kindle books, or HTML files or whatever you want) as long as they too are licensed under the GPL.
  
 +===== Getting the Source =====
 +
 +The full source code for **Yags** can be downloaded from the following location on Sourceforge:
 +
 +[[http://yagsbook.svn.sourceforge.net/viewvc/yagsbook/trunk/sources/yags/]]
 +
 +Unless you like reading XML files though, it's not the best way to read the rules. These files are very easy to process using a computer program however, so if you wanted you could load all the skills into a database or a spreadsheet for example.
 +
 +It's also possible to format the XML into a more human friendly format. The project that this is part of, **Yagsbook**, is designed to do just that. **Yagsbook** is a formatting engine that turns XML which describes a roleplaying game into a readable PDF.
source.txt · Last modified: 2019/08/11 09:43 by sam

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