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settings:traveller [2012/11/15 19:18] samsettings:traveller [2020/10/06 10:27] sam
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 YAGS SciFi assumes a Traveller-like campaign, partly because this is the setting it has been used to run, and also because it makes sense. Traveller uses the view of science fiction from the 1970's, and doesn't get sidetracked by the revolution in computer and genetics technology that came after. The setting is nothing like the future will be, but this allows the GM and players to concentrate on human characters in a human society, rather than playing minds uploaded in AI generated virtual landscapes. YAGS SciFi assumes a Traveller-like campaign, partly because this is the setting it has been used to run, and also because it makes sense. Traveller uses the view of science fiction from the 1970's, and doesn't get sidetracked by the revolution in computer and genetics technology that came after. The setting is nothing like the future will be, but this allows the GM and players to concentrate on human characters in a human society, rather than playing minds uploaded in AI generated virtual landscapes.
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 ==== Space Combat ==== ==== Space Combat ====
settings/traveller.txt · Last modified: 2022/04/01 16:59 by sam

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