rules:skills
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Next revisionBoth sides next revision | ||
rules:skills [2012/10/12 18:19] – sam | rules:skills [2012/12/21 11:25] – sam | ||
---|---|---|---|
Line 3: | Line 3: | ||
Getting a good balance between too few skills and too many skills can be quite hard, especially when the definition of these limits varies from player to player. | Getting a good balance between too few skills and too many skills can be quite hard, especially when the definition of these limits varies from player to player. | ||
- | Unless there' | + | Unless there' |
- | In fact, all combat skills are heavily simplified. There is a single //Melee// skill which covers all melee weapons not covered by //Brawl//. //Throw// covers rocks, spears and grenades. //Guns// covers all forms of firearms. However //Bow// and // | + | In fact, all combat skills are heavily simplified. There is a single //Melee// skill which covers all melee weapons not covered by //Brawl//. //Throw// covers rocks, spears and grenades. //Guns// covers all forms of personal |
Likewise, //Science// is a single skill which covers everything from particle physics to genetics. Obviously, this is a broad range of subjects and it's unrealistic to have a single skill cover everything. This is where Techniques come in. | Likewise, //Science// is a single skill which covers everything from particle physics to genetics. Obviously, this is a broad range of subjects and it's unrealistic to have a single skill cover everything. This is where Techniques come in. | ||
+ | |||
+ | > Broad skills also greatly simplifies how related skills are dealt with. For example, if each martial art was it's own skill, how do we handle a street brawler with a //Brawl// of 6 who starts learning //Karate//? If they have a //Karate// of 1, how do they compare to someone with a //Brawl// of 2 but a //Karate// of 3? Either the lower skill is never used, the skilled fighter is greatly disadvantaged if he tries to use new skills, or we need a complex system of skill relationships. | ||
+ | |||
+ | |||
===== Techniques ===== | ===== Techniques ===== |
rules/skills.txt · Last modified: 2020/03/08 13:13 by sam