rules:skills:core
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rules:skills:core [2019/06/15 21:09] – created sam | rules:skills:core [2019/08/11 16:57] (current) – sam | ||
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====== Core Skills ====== | ====== Core Skills ====== | ||
- | Core skills are meant to be common across all genres and settings. | + | **YAGS** is designed as a generic system that works across many settings and genres, but it is designed to be a modular framework more than a single system. Characters in one setting won't necessarily be created in exactly the same way as one in another setting. In this sense, it is more like d20 than GURPS. |
+ | |||
+ | In order to try and simplify things though, the following | ||
===== Talents ===== | ===== Talents ===== | ||
- | The eight basic talents are the same for all characters, and are often defaults of more complicated skills. | + | The eight basic talents are the same for all characters, and are often defaults of more complicated skills. All characters begin with a score of **2** in these skills, so can use them with a reasonable level of confidence. |
- | * Athletics | + | |
- | * Awareness | + | |
- | * Brawl | + | |
- | * Charm | + | |
- | * Guile | + | |
- | * Sleight | + | * **Sleight** - Sleight |
- | * Stealth | + | |
- | * Throw | + | |
===== Combat Skills ===== | ===== Combat Skills ===== | ||
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The following are common combat skills. Some may be unavailable due to technology limitations. | The following are common combat skills. Some may be unavailable due to technology limitations. | ||
- | * Bow - Using a bow (short, long, composite) | + | |
- | * Crossbow | + | * **Guns** |
- | * Melee - Fighting with melee weapons in combat | + | |
- | * Tactics - Knowing how to use small team tactics in combat | + | |
===== Social Skills ===== | ===== Social Skills ===== | ||
- | * Art - Skill at painting and drawing | + | |
- | * Carouse - Getting information in casual situations | + | * **Dance** - Skill at dancing |
- | | + | |
- | * Gamble - Skill and knowledge of games of chance | + | |
- | * Game - Skill at board games or similar tactical games | + | |
- | * Intrigue - Politics and subtle diplomacy | + | * **Perform** - Performance skills such as poetry, oratory, acting and singing |
- | * Musical Instrument - Skill at a musical instrument | + | |
- | | + | * **Teach** - Teaching other people |
- | * Teach - Teaching other people | + | |
- | * Trade - Selling and buying things, bargaining. | + | |
rules/skills/core.1560632974.txt.gz · Last modified: 2019/06/15 21:09 by sam