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genres:ultratech:tech:sleeving [2014/11/06 20:12] samgenres:ultratech:tech:sleeving [2019/08/24 14:18] – removed sam
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-====== Mind as Software ====== 
  
-By TL 11 it becomes possible to think of a mind as software that runs on a hardware layer. Whether that hardware layer is an organic brain or an electronic machine starts to become irrelevant. 
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-^ TL ^ Breakthroughs ^ 
-| 10 | Mind-Machine interfacing becomes possible, with brain implants allowing people to be permanently online | 
-| 11 | It becomes possible to upload a mind from an organic brain into an electronic computer. | 
-| 12 | It is possible to write to an organic brain, allowing transference of a person's mind from one body to another. | 
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-At TL 11, uploading allows people to live as information within a computer network, or within a mobile synthetic body. Whether the body is organic or mechanical is not a problem, but the brain itself must be an artificial construct. The ability to re-write neurons with a person's mind patterns is too difficult. 
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-===== Changing Bodies ===== 
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-When you upload you leave your physical body behind, and hence your physical attributes become irrelevant. In **YAGS**, this means that //Strength//, //Health//, //Agility// and //Dexterity// are not tied to your mental ego. If you download into a new body, you use the physical attributes of your new body. 
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-The mental attributes of //Perception//, //Intelligence//, //Empathy// and //Will// are part of your personality and are transferred with you. 
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-==== Character Generation ==== 
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-In a setting where body hopping is common, you do not pay for physical attributes during character generation.  
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-Most people though are limited to using a physical attribute of '5' - unless they're used to using their body to its maximum, they are limited by their training and subconscious self limitations.  
genres/ultratech/tech/sleeving.txt · Last modified: 2015/02/04 22:40 by 127.0.0.1

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