genres:fantasy:magic:sorcery
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genres:fantasy:magic:sorcery [2018/04/08 09:52] – [Air] sam | genres:fantasy:magic:sorcery [2019/08/24 20:57] – removed sam | ||
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- | ====== Sorcery Spells ====== | ||
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- | Sorcery spells have prerequisites. Earlier spells in the chain must be unlocked first. | ||
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- | ===== Air ===== | ||
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- | * Light (0) - Makes something glow. | ||
- | * Image (10) - A simple illusion | ||
- | * Hidden (20) - Invisibility | ||
- | * Shock (10) - Electrical jolt | ||
- | * Breeze (0) - Creates gentle breeze. | ||
- | * Wind Blast (10) - Knock things over. | ||
- | ===== Earth ===== | ||
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- | ===== Fire ===== | ||
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- | * Ignite (0) - Create a spark of fire which does minimal damage, but which sets things on fire. | ||
- | * Fire Bolts (10) - Bolts of fire which harm people. | ||
- | * Fire Spear (20) - Long range bolt of fire. | ||
- | * Fire Ball (30) - Fiery explosion. | ||
- | * Warm (10) - Warms the air around you, keeping you and others warm. | ||
- | * Heat (20) - Heats a specific object so it is too hot to touch. | ||
- | * Burning Wind (30) - Wind of great heat, does damage. | ||
- | * Resist Fire (20) - Protects you from fire. | ||
- | * Control Fire (10) - Controls an existing fire. | ||
- | * Alertness (0) - Gives bonus to perception and initiative. | ||
- | * Quicken (10) - Movement is increased. | ||
- | * Haste (20) - Bonus to agility and dexterity | ||
- | * Fire Sense (20) - Infravision | ||
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- | ===== Iron ===== | ||
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- | ===== Spirit ===== | ||
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- | ===== Water ===== | ||
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genres/fantasy/magic/sorcery.txt · Last modified: 2018/04/08 09:59 by sam