To get from one system to another requires a Jump drive. It takes a week to jump between star systems, regardless of the distance travelled. Distance is usually measured in parsecs (3.2616 lightyears), and the best jump drives are capable of moving 6pc in a single jump.
Communication at FTL speeds isn't possible other than by putting a message on a ship and sending it to the destination. This means information often takes weeks or months to traverse known space.
To make a jump, it is necessary to make an Intelligence × Jump Navigation check.
TN | 0 | 5 | 10 | 15 | 20 | 30 | 40 | 50 | 60 | 70 | 80 |
---|---|---|---|---|---|---|---|---|---|---|---|
Accuracy | 100au | 10au | 3au | 1au | 50Mkm | 20Mkm | 10Mkm | 5Mkm | 3Mkm | 2Mkm | 1Mkm |
The check is modified by the TL of the drive:
It takes a minute to calculate jump coordinates. The check is made by the GM, and the results aren't known to the player until the ship comes out of Jump space.