Core Skills

YAGS is designed as a generic system that works across many settings and genres, but it is designed to be a modular framework more than a single system. Characters in one setting won't necessarily be created in exactly the same way as one in another setting. In this sense, it is more like d20 than GURPS.

In order to try and simplify things though, the following skills are meant to be common across all settings and genres. This doesn't mean to say that there couldn't be exceptions, but the following skills should be relatively setting neutral.

Talents

The eight basic talents are the same for all characters, and are often defaults of more complicated skills. All characters begin with a score of 2 in these skills, so can use them with a reasonable level of confidence.

Combat Skills

The following are common combat skills. Some may be unavailable due to technology limitations.

Social Skills

Other Skills