====== Fantasy Skills ====== ===== Knowledge Skills ===== Knowledge skills are nearly always based off of //Intelligence//. At a low level they can be represented by common sense and experience, but at higher levels they generally require some level of book learning. * **Alchemy** - Knowledge of making, using and identifying alchemical mixtures. * **Arcana** - Knowledge of magical things. * **Common** - Knowledge of common 'human' society and culture. * **Dungeoneering** - Knowledge of things and places found underground. * **Engineering** - Knowledge of how to build mechanical and architectural things. * **Geography** - Knowledge of physical terrain and also where things are. * **History** - Knowledge of what has happened in the past. * **Medicine** - Knowledge of medicine and healing people. * **Nature** - Knowledge of plants and animals. * **Nobility** - Knowledge of noble etiquette, structures and who is who. * **Philosophy** - Knowledge of the theories of morals and ethics. * **Planes** - Knowledge of the metaphysics of the outer planes. * **Religion** - Knowledge of cults, priests and gods. * **Warfare** - Knowledge of military strategy. Knowledge skills may have specialisations. //Geography// and //History// for example will have specialities for particular regions. If you have never been to, or read about, a place then you won't know anything about it until you also pick up a //speciality// in that area. //Knowledge Common// is had by almost everyone to some degree. It covers human, and human-like, culture, civilisation and society. ===== Magic Skills ===== * **Magic Theory** - Knowledge of how academic magic works, for the purpose of learning and inventing spells.